The Intersection of Advertising and the Product Experience: Part II

The casual gaming revolution brought billions of new consumers into the world of video gaming. A lot of the early marketing was designed to distance casual gaming from the stereotypes of hardcore gaming. Casual games were easy to learn, didn’t require a lot of time, and they were encouragingly rewarding. By contrast, hardcore games had the reputation of being difficult to learn, a knack for being punishingly unforgiving (one bad move and you were sent back to the beginning of the game), and demanding many hours to progress.

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The Intersection of Advertising and the Product Experience: Part I

Some years ago, my former company, RealNetworks, rented Disneyland Paris for an evening. We invited our partners to one of Europe’s greatest theme parks to have fun. Every detail of the Magic Kingdom was polished. The doors were open, and we were free to become kids again. No crowds. No parental supervision. Most of Discovery Land was operational and sparkling.

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Was it a Good Day at Work?

At the end of each workday, ask yourself whether it was a good day. You owe it to yourself and your career to reflect for a couple of minutes. Don’t wait for a yearly review; make it a daily habit. The more often you consider your day, the more you’ll understand your strengths and interests. The more you know yourself, the better you’ll be at making your job work for you.
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Eleven Steps to Great Product Messaging

Know your product

Great messaging starts with a thorough understanding of your product. Everything in your messaging should align with your product and feel derivative. Imagine messaging embedded in your product or service. It should have the same tone, voice and personality. The words, graphics, and media elements should be virtual substitutes for the product. If it’s a meaningful first taste, your messaging should replicate the product experience. Continue reading “Eleven Steps to Great Product Messaging”